AI Insights · Timothy · January 2022
Top 5 Cat Games on iOS in Saudi Arabia Q4 2021
Discover the performance of the top 5 cat games on iOS in Saudi Arabia during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, cat-themed games on the iOS platform in Saudi Arabia displayed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower reveals interesting insights into the top 5 cat games.
My Talking Angela 2 saw a notable increase in weekly revenue, peaking at approximately $1.3K in mid-October. Weekly downloads were strong, reaching up to 13.9K in the final week of December. The game also maintained a high level of engagement, with weekly active users rising from 66.3K at the end of September to 74.3K by the end of December.
My Cat – Virtual Pet Games experienced relatively stable weekly revenue, with a peak of $437 in the last week of December. Downloads saw a significant spike, reaching 686 in the same week. The game's weekly active users showed a slight increase from 3.8K at the end of September to 3.8K at the year's close.
The Battle Cats had a fluctuating revenue trend, peaking at $496 in late September. Weekly downloads were modest, with the highest being 125 at the end of December. Active users remained relatively steady, hovering around 500 throughout the quarter.
My Talking Tom 2 demonstrated a consistent revenue stream, with a peak of $355 in mid-November. Downloads were robust, reaching up to 11.4K in the last week of December. Active user numbers were strong, starting at 105.8K in late September and ending at 99.4K in December.
Talking Tom Gold Run showed varied revenue, peaking at $329 in mid-November. Weekly downloads ranged widely, with the highest being 7.3K in late November. Active users remained relatively high, starting at 91.7K at the end of September and ending at 86.5K in December.
For more detailed insights and data, visit Sensor Tower.